FAQ
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My firearms are clipping into walls. How can I prevent this?
The easiest and recommended approach is to make the gun smaller and position it closer to the player camera. This will prevent the firearms from clipping with very little drawbacks.
Why do my firearms not have any recoil?
Recoil is handled on tick. However, tick is disabled by default (and enabled when a firearm is equipped) to save resources.
If you're using your own player character, make sure to enable the actor tick for the firearm while the player is holding it - otherwise the recoil will not work!
Can I use the firearms for my AI agents as well?
Theoretically yes (with some tweaks), but the firearms are specifically designed to be used by the player character. Most of the logic would be overly complex and redundant if used by AI agents.
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