Quick-Start Guide
Learn how to quickly set up the firearms for the player character.
Using the provided player character


Using a custom player character
Step One: Initialize Variables

Recommended Setup: The bullet player origin should be an arrow component that is attached to the player camera. Make sure a that the arrow has the tag BulletOrigin, otherwise the firearm won't be able to automatically get a reference to it.
This component should be attached to your player character. 
Create a player hud widget on your player character and make sure a reference to it is passed onto the firearm.
Step 2: Pass on mouse input

Player Camera Input function of the active firearm to the player XY mouse input.Last updated